Category: The Future
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The Un-Remote
One of the iPad apps that most people think is inevitable is some kind of remote control for home entertainment systems, but I think the conventional wisdom on this isn’t thinking big enough because we just can’t shake the idea of a “remote controller”. The basic idea is that you’d throw away all your remote…
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For Sale: Fitbit. Like New.
After waiting six months on a pre-order waiting list, I finally got my Fitbit two months ago. I was really looking forward to it — as a big fan of the Nike+ running tracking system, I was excited about Fitbit’s promise to not only track my running and walking, but to track my sleep patterns…
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Are We Designing Interactions or Designing Software?
One of the problems faced by designers trying to integrate their work with most software development processes, even (or possibly especially) with Agile development, is that the literature makes no distinction between software development and software design, or at least no distinction that makes any sense to dedicated user experience designers. The common complaint among…
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Farewell
I loved this picture so much I just had to find a way to look at it every day to make the moment last. And now, if you have an iPhone, you can, too. Presenting the Farewell George Bush iPhone Wallpaper! Download it. Credit for this image is “Reuters AFP/Saul Loeb/Pool” (UPDATE: Full credits in…
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Mastering Interaction Design: Deadline January 15th!
As you might already know, The School of Visual Arts, one of New York’s leading art and design institutions, is gearing up for a brand new MFA in Interaction Design program beginning this September. SVA has for many years been highly regarded, especially for its vibrant and cutting edge MFA programs (for example in Design…
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Adversarial Design, Part 2: Testing by Discussing
You can’t really validate or invalidate a design idea just by looking at it and declaring it a success or failure because of some best practice or design heuristic that usually works. You’re just talking about theories. Ultimately, no design disputes can be settled convincingly without making a model and testing it out. But a…